Order Now!!!

Saturday, August 27, 2011

Fifa 12 Interview with Santiago Jaramillo, Gameplay Producer (Gaming Illustrated)

Hi Guys,


This is an interview with Santiago Jaramillo, by Gaming Illustrated


GI: A lot of people also want to hear about improvements to the career mode, which looks like has gotten some interesting content added where activities away from the pitch matter in the course of a career. Could you clue us into some new features on this mode as well?

Jaramillo: This year Career Mode will initiate transactions and scenarios to test your resolve as a manager. For example, there will be bigger decisions to make and more dynamic challenges. Evaluation Logic has been improved to reflect a player’s true value, and we added a new scouting feature to better identify players. Career Mode is now driven by the same drama, storylines and emotion of the real world. If it happens in real life, it can happen in our game. Managing team chemistry is vital to your success, players react like they do in real life to playing time, form, injuries, league position, and player morale impacts the game on the pitch. Storylines are created through Career Mode and then dynamically fed into the game. Plus, we have expanded Transfer Deadline Day to bring more emotion, urgency and drama to the mode.Career Mode is a feature that our core fans love, and we know the best way to build an experience they want is to listen. We’ve also done many testing sessions with fans to give us feedback on this year’s Career Mode. The community suggested features that we have integrated into the game, including, Email System, Loans, and Extended Transfer Deadline, and we have improved fundamental elements of the mode, such as player growth and team budgets.

GI: The next major piece is the new “precision dribbling” feature that takes the dribbling 360 experience to a whole new level, according to reports. Just how granular is this new dribbling experience and how will it affect on-the-pitch play?

Jaramillo: We’ve made changes to the way we think about attacking in FIFA with the addition of our new feature called Precision Dribbling. Essentially, we have added the ability for a player to keep close control of the ball in traffic, and we’ve also added the ability for the player to dribble while shielding. These two changes should allow you to buy yourself some more time on the ball to make decisions, or wait for your teammates to join the attack. The main thing that we wanted to accomplish with this feature, though, is to make that area just at the top of the penalty area more accessible. If you think of teams like Barcelona, they live and breathe in that area just outside of the D, probing, taking players on, playing 1-2’s and waiting for an opportunity for that defence to open up so they can play a pass in and take a crack at goal. In FIFA 11, if you got into that interesting real estate, you immediately had 2 heat seeking missiles coming at you, armed with automated tackling, and a limited ability to navigate the traffic or successfully shield. This meant that you usually had to immediately press pass and get out of that area. Now, with Precision Dribbling those tight areas of the pitch can be utilized to create chances, and find new interesting ways to break down the opposition.





No comments:

Post a Comment